AI Insights · Timothy · April 2024
Top 5 Boxing Games on iOS in Costa Rica - Q1 2024
Discover the performance of the top 5 boxing games on iOS in Costa Rica during Q1 2024, including trends in downloads, revenue, and active users.
In Q1 2024, the top 5 boxing games on iOS in Costa Rica showed varying performance metrics. Here’s a detailed look at their trends in weekly downloads, revenue, and active users.
EA SPORTS™ UFC® 2 saw an interesting pattern in its weekly downloads, starting the quarter with 28 and ending with 59. The game peaked in the week of March 25. Revenue remained minimal, with a noticeable uptick to $11 in the week of March 18. Active users grew steadily, reaching 140 by the end of March.
I, The One - Fighting Games experienced moderate fluctuations in downloads, peaking at 36 in the first week of January and closing with 30 in the last week of March. Revenue was sporadic, with the highest being $18 in the week of January 29. The game maintained a consistent user base, with active users increasing slightly to 194 by the end of the quarter.
Real Boxing 2 had a slow start in downloads with single-digit figures, but saw a significant rise to 48 in the last week of March. Revenue was relatively low, with minor peaks at $15 in early January. Active users were recorded at 53 in the final week of the quarter.
WWE Mayhem showed a varied trend in downloads, starting low but increasing to 31 by the end of March. Revenue was higher at the beginning of the quarter, peaking at $50 in the first week of January. Active users saw a rise to 53 by the end of the quarter.
Arm Wrestling Master had minimal downloads throughout the quarter, peaking at 16 in the first week of January. Revenue data was not available, and active user metrics were negligible.
These insights are derived from Sensor Tower’s data. For more detailed analysis, visit Sensor Tower’s website.